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Psychedelic Fungi and Tiny People: When Biological AI Starts to "Hallucinate"

Пока разработчики LLM сражаются с галлюцинациями ИИ, природа напоминает, что наш биологический процессор — тот еще фантазер. Редкий вид грибов заставляет людей

AI-processed from Futurism; edited by Hamidun News
Psychedelic Fungi and Tiny People: When Biological AI Starts to "Hallucinate"
Source: Futurism. Collage: Hamidun News.
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Imagine you're sitting at your desk, and suddenly you notice a tiny person walking along the edge of your coffee cup. He's not just sitting there — he's teasing you, making faces, and seems quite content with life. This isn't a scenario from a new Marvel movie and not a bug in your AR glasses. This is a real effect from consuming a specific type of mushroom, which has recently been discussed again in research circles. While we're spending billions of dollars trying to make ChatGPT stop making up facts, nature long ago created a biological patch that does the exact opposite: it makes our internal neural network "hallucinate" with astonishing detail.

This phenomenon, known as lilliputian hallucinations, poses an important question to science: how exactly does our brain interpret visual noise. In a normal state, the pattern recognition system works clearly — you see a mug as a mug. But under the influence of certain alkaloids, the filtering algorithms fail. The brain begins to see patterns where none exist and builds them up into full-fledged objects. This is strikingly similar to how early generative models like Google DeepDream worked, which turned every cloud into a cluster of dog faces. The only difference is that our "biological GPU" does this in real time and with incredible resolution.

Why does this matter for the technology industry? Studying such states provides key insight into the architecture of human vision. We're trying to teach autonomous vehicles and robots to distinguish a shadow from an obstacle, yet we ourselves possess a mechanism that can instantly populate an empty room with living creatures. Researchers note that people who have experienced this effect often describe "little people" as something absolutely material. They interact with their surroundings, hide behind objects and respond to the observer's movements. This suggests that hallucination is embedded in the spatial orientation system at a deep level.

The connection between biological and digital hallucinations is becoming increasingly clear. In both cases, we're dealing with a next-frame or next-token prediction error. When data is insufficient or weights in the neural network are skewed, the system begins to rely on internal defaults rather than external reality. For AI engineers, this is an excellent lesson: hallucinations are not a regrettable error, but a fundamental property of any complex system trying to model the world. If a system is capable of creativity and generalization, it will inevitably also be capable of making things up.

Now, as interest in psychedelic research in medicine is experiencing a renaissance, we may gain new tools for "debugging" human consciousness. Perhaps understanding how mushrooms make us see tiny people will help us create more reliable computer vision algorithms that won't see ghosts on an empty road. Or, conversely, we may learn to use these "bugs" to create even more impressive immersive content.

The bottom line: Hallucinations are not a bug, but a feature of any advanced neural network, whether it's made of silicon or carbon. The question is only who controls the rendering parameters.

ZK
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